How to light and render a 3d model in cinema 4D

In this final tutorial Viktor demonstrates how to light and render the 3D model he created in Cinema 4D using Arnold renderer.

Guided by Karl, Viktor creates a real life lighting scenario using a selection of Arnold tools. He demonstrates how to create different lighting effects, including spot and softbox lighting, and how to control the hardness, softness, brightness, size and position of various lights. He then finishes by showing you how to render your final model, explaining a number of different render settings and output options.

In this 3D modeling class we cover the following:

  • Lighting 3D models using Arnold
  • Adjusting position, brightness, hardness and softness of light
  • Adjusting Arnold camera positions and settings
  • Adjusting depth of field using Arnold
  • Arnold render settings
  • Saving rendered images

If you have any questions about this class, please post in the comment section below.

NOTE: This class is available with English subtitles.


  1. Great course, and with a unique approach. You hit the nail with this course, and got best from the both worlds. Please make an advance training.

  2. Great Video, I feel like still life retouching has a very similar mindset to 3d modeling. Looking forward to watching more up coming 3d modeling courses!!!

  3. really great videos ! I’m waiting for the next course and maybe we can see some animation too !

  4. Awesome, course. I love it, It seems so simple when Viktor explain it. I hope there will be some more advanced courses. Meanwhile, I will practice !

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